Gran Turismo 4: Prologue
was released prior to
Gran Turismo 4, hence
the Prologue name (!),
and it is basically just
a really big demo disk
(which is the same diameter
as other disks, just to
confuse you) or preview
of GT4. It was only sold
in Japan, China and the
Europe/PAL region. Because
all the other regions
were naughty and didn't
clean their room.
The game had the new GT4 engine in it which meant
the handling/physics had changed, the graphics
were better and car sounds improved too. As far
as what i think of it; it is the best handling,
best looking, best sounding and most realistic
Gran Turismo *ever*. Well it was until bettered
by GT4 itself! And then GT5. And even that was
bettered by (preempting myself here) GT6.
Sixty-four
(64) cars and five (5)
tracks are included
in the game which would
be the same as GT Concept
were it not for the
fact that GT Concept
has 31 (31 ... uh, i
mean thirty-one) more
driveable cars than
Prologue (yes, i counted
- WAA HEEEE!!!!!!!!!!).
Plus, the tracks in
Prologue have NEVER
(to emphasize) been
in a previous Gran Turismo
game before and are
all real tracks or locations.
ALL
of them. OK?
GOOOOOD.
Lets carry on.
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VIEWS |
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Gran Turismo and
Gran Turismo 2 (two, II, too, to) both had three
(3, III) car views; one (1, I) internal, one (1,
I, numero uno) behind the car view and another
behind the car view which was further behind the
car and up a little higher (chase cam, cos it
feels like you're chasing the car trying to get
back in it after leaving the handbrake off).
GT3 and GT Concept
only had two car views, the internal and behind
car view. This upset many, maanny (to take a line
from Cmdt. Lassard. What do you mean who? He's
off Police Academy!) people who used the chase
cam in the first two games and Polyphony Digital
have since bought that third view back, in Prologue.
Possibly because all the GT fans started crying
and couldn't play the game anymore cos they couldn't
see through their tears. Sounds genuine enough?
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CARS |
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As
mentioned earlier GT4:P
(haha, P ... - sorry,
that was a bit juvenile
of me :( ) has 64 driveable
cars, most of them concept,
classic, new, or old,
Japanese cars. There
are American cars in
the game but no big
old muscle cars (game
didn't come with enough
fuel supplies), European
cars are included also,
to remain allies with
them in these troubled
times.
I've listed 15 of
them below but if you want to check out the whole
lot, including the cars which only the AI can
drive (mumble mumble stupid AI mumble why do they
get to drive them and not us mumble mumble i want
a cookie, spose they have eaten them all too mumble
mumble not fair mumble), then click here.
- Nissan 240ZG '71
- Honda Odyssey L-Type '03
- Mitsubishi Lancer EVO IV Rally Car '97 [race
car]
- Nissan Micra 12c 5-door '03
- Toyota ist 1.5S 2WD '02
- Subaru Legacy B4 2.0GT Spec-B '03
- Honda NSX Takata Dome JGTC#18 '03 [race car]
- Nismo 350Z Z-Tune '03
- Subaru Legacy Touring Wagon 3.0R '03
- Honda Beat '91
- Lotus Elise Sport 190 '00
- Subaru Impreza WRX STi '02
- Dodge Viper GTS '99
- Trial Celica SS-II Tuning Car '03
- Subaru Impreza Cusco Advan JGTC#77 '03 [race
car]
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TRACKS |
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There are five racetracks
in GT4: Prologue (GT Concept also had five). Five
is one less than six, but since six is an even
number they should have added a sixth track to
make it even. How odd... To see each
of these tracks in a minisculeesque more detail,
clicky this link.
Tsukuba Circuit
(Japan)
- A small but very fun course. Great for quick
races and excellent for drifting. Also one of
the most famous Japanese circuits. Even has its
own star on the Hollywood Walk Of Fame (probably
- it seems easy enough for anyone to get one!).
New York
(U.S.A.)
- Is enclosed in massive skyscraping buildings
(well, not actually inside the buildings - but
i didn't say that so shouldn't really be writing
this disclaimer) and the detail in this level
is quite amazing. Consists of a lot of 90° corners
plus two very long straights. Like, they
are so long that eventually you'll get to the
end! Wow!
Grand Canyon
(U.S.A.)
- Is the most realistic looking track in any Gran
Turismo, EVER (at the time). In a first
for Gran Turismo this rally track is very, very
narrow (sorry Dodge Viper, you're too phat) and
has a lot of very tight corners. Lots of fun when
you get used to it! High premium cost for sightseeing
tours off the edge of the canyon (mainly because
they don't get repeat customers for obvious reasons...).
Fuji International
Speedway (Japan)
- Great for high powered cars, 300km/h can be
surpassed on the main straight with cars such
as the Ford GT and BMW McLaren F1 GTR. A very
nice circuit. Nice like a kitty, but nicer since
it won't bite as hard when you annoy it enough.
Cats are so mean.
Citta di
Aria (Italy)
- Another first for Gran Turismo is this insanely
(woOoOoOoO) narrow Italian street course. It gets
so narrow in places that you could only fit about
two and a quarter cars (not recommended to chop
a car up into quarters though, you'll get wet
when it rains) in the gap! When you race through
this at high speed without touching the walls
you get a great sense of achievement. Sort of
like the sense of achievement you get when you
win an online argument with an Ub3rgeek.
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