"I EAT GRAN TURISMO FOR BREAKFAST!!" - SONY PS1, PS2, PS3, PSP
GRAN TURISMO 1
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GRAN TURISMO 2

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GRAN TURISMO 3
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1/4 MILE RECORDS
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GRAN TURISMO 4
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1/4 MILE RECORDS
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ALL THINGS GOOD & BAD
BATTLE OF THE RED CARS
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GRAN TURISMO 5
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BODYKITTABLE CARS DATABASE
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YOUR GAME IDEAS
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GRAN TURISMO 6
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GRAN TURISMO CONCEPT: TOKYO-GENEVA 2002
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GRAN TURISMO 4: PROLOGUE
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GRAN TURISMO 5: PROLOGUE
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GRAN TURISMO: THE MOVIE
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HAVE YOUR SAY
Back in the GTSC's heyday (not Hey, Day!) i used to get a massive amount of e-mails (at least 7 every ten years) and even had a feedback form on the site, which may come back one day when i entice it with some sort of fake bait. Like maybe twenty million people absolutely busting to add feedback and no-where easy to do so. Yeah, that'll work for sure.

Below are some of the e-mails that for some reason i put on the website. Well, i know what the reason is, but i'm not going to tell you that the reason is because the people wanted other people to see what they, as a person, wrote so that other persons not themselves could read what only people can read. Spiders have too many eyes, and sloths are too lazy. Don't get me started on dodos, there's a good reason they are extinct. I'd tell you, but then you'd know.

Anybubbles, this was (and still is if you want...) the place that you can vent off steam, praise things (this site, Gran Turismo, the god of Skittles), ask publicly for help with something or anything else that comes to mind. To get an e-mail here simply e-mail me and i'll put your e-mail up on this page for you so that others can read the e-mail that you e-mailed me with.

bobwood (Pagani Zonda C12S 7.3) 

- 1028 hp
- 50 shot nitrous

- Aero turned all the way down
- Suspension lowered
- Gears tuned for 8000-9000 rpm band

My fastest speed to date has been 325 mph.

Fastest 1/4 mile: 0:07.778 @ 198 mph
Top speed (my guess): 360 mph
Time around Nurburgring: 7m 24sec

Right now i have my suspension set like a wet noodle, very soft springs and hard shocks so that it can take the bumps on Circuit de la Sarthe and hold the bank on the Test Course. She'll spin them in every gear WAAAAY past 200 mph if i canned it with nitrous out of the hole. Its got the Ford GT wheels from the wheel shop. Its hard to believe i know but make one yourself, those cars are fast bricks.

GTSC: You didn't specify a specific page in the feedback form, so plomped this in here. The Zonda certainly sounds very quick!

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-anonymous- (Car submission) 

Is it okay if I sub mitt 2 new cars by making them called the Toyota Loctite Tom's Supra 2000 and 2001. If so I'd like them red on the back, should say Loctite on the sides and 2 words saying loctite on the bottom back in white, I'd like them to be number 88 & 89, and should be the same car body like the Castrol Tom's Supra 2001. Number 40 is the 2000 and #41 is the 2001. And both of them should have Zent. For the 2001 one it should dave red and purple and they should have a picture like the one on the Castrol Tom's Supra 2001.

GTSC: Thought this might be better here, rather than the My Wanted Cars page - unless these are actually real versions of the JGTC race cars!

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colin (Page request) 

on granturismo3 my most powerful car is the suzuki escudo and that was 1881bhp,on granturismo4 i can only get it to 1070bhp and it is slower to,so my most powerful car now is the nissan r92cp race car 92 and that is still only 1215bhp so could you start a page on the most powerful cars in granturismo4 to compare power with other people and see if anybody has any more powerful cars.thank you very much.

GTSC: Hmmm. Not a bad idea, but as far as i know all the cars in the game can get about the same max hp level which means the horsepower of your Nissan R92CP is more than likely quite common.

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Kozam (Prize car help needed) 

Howdy, what race must I enter and win to get the Sauber Mercedes C9? I'm trying to get the fastest lap at Nurburgring. So far I have done a 5:51 in a Nissan R390, but do not know the track all too well. Are there F1 cars in GT4?

GTSC: I may be wrong, but i think you win the car when you finish the F1 championship (which answers your other question, yes the F1 cars are in the game - to win one you have to get first place in the 24h Nurburgring race!).

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-anonymous- (GT4 rocks!) 

GT4 rocks! can't stop playing it. but where is spa-francorchamps?! best road course in the world deserves to be in the best game...

GTSC: I wholeheartedly agree, Monza should be there too (along with the old version with less chicanes!).

EDIT: Well well, looks like both tracks made it to GT5! :D

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Mustang-man (GT4's cheating AI cars) 

They really annoy me. I consider it by far the worst part of the Gran Turismo games (mainly GT3 and definately GT4).

For example - in the (Japanese Events) 80's Festival and 90's Challenge races you should be able to race the same car the AI use in the race and still have a chance of winning. But no. If you want to win you have to upgrade your car (okay, so maybe this is the point of the game, but i'm seriously bad at tuning cars) - and a huge power upgrade is needed because they absolutely fly away on the straights, even if you are using the exact same car as one of them AND in the slipstream of a car.

The best racing in Gran Turismo i've ever had would be in the bottom Event Generator in Gran Turismo 2, and in the whole of the Polyphony Digital Cup championship in Gran Turismo 3.

The former is easy to explain why it was so good - the game chose five opponents (which were picked on how close a match performance wise they were to yours) and five tracks (which the game thought would suit your car) and then let you race. To say there were plenty of close and fun races would be an understatement for sure.

The latter is also easy to explain. NO CHEATING AI CARS! In the PD cup all cars were racing as they should be - without any 'catch up' or 'slow down' assistance at all which meant you could really see what each car is truely capable of. People all over the world have loved this championship event for this same reason (they have effectively ruined this championship in GT4 because instead of each race being 30+ laps and half an hour or more of racing, the laps are now about 5-7 and hardly take any time at all).

Polyphony, the assisted AI really does ruin the fun of racing in Gran Turismo - PLEASE get rid of it in GT5, otherwise i suspect there will be more people defecting to competitor games (and if the Skylines sound better in other games then i might do the same).

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zrda1 (Settings help needed) 

i need a good setup for a formula 1. can not get 1 1/2laps without tires going red. any help would be appreciated. my best lap time is 5'55:663 in the formula 1 (at the Nurburgring).

GTSC: If there is anyone who can help zrda1 then you can email him here. Or just send in a submission for this page so that you can help others too.

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Lentard (Top speed) 

I got a top speed of 269MPH out of the Toyota 1 million dollar car

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funky (Real life conditions) 

Hello :) well what i'm going to say is weird, while i was playing this game... i thought that it would be nice if we can drive those cars in roads containing highways or in downtown.. i mean a free run or like a test drive.. it would be nice. thank you

GTSC: I agree, that would be quite awesome. Maybe they could make a special Gran Turismo game just like this! With the ability to load up your GT4/GT5 garage and use those cars.

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Nathaniel (GT4 tuning experiences) 

I'm learning quite a bit...  It helps to be a little patient and read the description given at the bottom of the screen (I love quick answers!!)

If the car was a purpose built race car, the spring rate is usually spot-on.  You want softer springs for sport tires, as the harder compound tends to bounce more then slicks.

One of the first things I'm doing is reducing the Bound (5-6 seems to be working best for me), leaving the Rebound as is (8).  The description actually calls for 2-4 times more rebound then bound, but I'm getting better lap time with 5/6 & 8 respectively.  You may also get a slightly better tire life with a lower bound (tire moving up).

I've only slightly played with the camber/toe settings.  I've learned (over the years with the previous installments) that 2.0/1.0 camber (front/rear) and 0 degrees toe angle is best for the tire life.  (Formula cars don't count with the toe--usually max rear toe angle).  Toe angle (Positive, I think) at the rear helps the car turn: the back of the tires are closer then the front, so under cornering, the outside tire is acting like the rudder of a ship, pointing the car into the corner.  Again, I've not extensively tested it, so I can't offer much advice for 'proper' race set-up here.

For really high powered cars on rough surfaces (i.e. Hong Kong), I like to set my gear ratio to the max, so that I get a smoother transfer of power through the wheels to the ground (minimize the gear changes).  I'm sure I could get better performance leaving it otherwise, but it helps take care of the tires better.  It's still a work in progress.

I've been playing with the computer controlled settings lately.  Don't have much to say about it as of yet other the try increasing the settings for the really high-powered cars.  The real secret is test, test, test.  Play with a couple of settings, drive it at a track for the life of the tires.  Adjust and see where it takes you.  Not only do you get a better feeling for the car, but learn the track really well.

For instance, I really sucked at Infineon (US cars only) and Hong Kong until I tested.  I just couldn't compete with the other cars at Infineon (was driving a new GT500, tweaked, tuned, etc).  They were blowing me away.  I ultimately won the race, but only due to NOS.  I finally gave up on the GT500 and invested in a Panoz.  Definitely the best US car to choose from.  I love the GT500, but I've been unable to get a good balance on it or dial out the massive over-steer you get in bumpy conditions.

At Hong Kong (Professional World Championship, 3rd race I believe), I was more concerned with tire management.  Medium fronts and super-hard rears.  I had to raise the ride height drastically, soften up the springs, shocks, and anti-roll bars, and play with the computer settings.  I was getting roughly 16-17 laps out of 'em; unfortunately, it's an 18-lap race.  I was doing a wonderful job of holding them off (they pitted around lap 14) until the last 2 corners of the last lap!!!  I instinctually took a defensive line, ran that first car into the wall, and low-and-behold, there was another car waiting behind him!!!!  ARGH!!  All that work and I only took Silver!  Oh-well, learning experience.

Right now, I'm half-way through the Pro World Championship (just finished the Yosemite race, can't remember the name).  A little intimidating at first, but, again, with proper testing, I found a wonderful set-up that worked.  I finally decided to make it a 2-stint race (first one so far), and was met with a wonderful surprise at the pit-stop---the ability to change tire compound, choice to fuel or not, and even change drivers (to the B-Spec)!  And there were actual people changing the tires!  I guess Polyphony listened to our complaints!

Anyway, that's where I'm at currently.  Hope it's helpful.  I'll keep you posted as I figure other things out.  BTW--invest in the GT4 Wheel by Logitech if you haven't already.  It's worth the $150--every penny of it.

Nathaniel Eubanks

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Rick (GT4 Prologue) 

Hi mate, can you please tell me if the Passcodes can be entered onto the net, as I have heard there is Time Trial table to place your best times, or will this not happen to GT4 is released in the autumn.

On GT3 where can I also enter my best times. I look forward to your reply.

Cheer Rick.

GTSC: Sorry mate, but i had to put your e-mail on this page as you never gave me your e-mail address so i could reply back!
I'm not too sure about the passcode thingy as i've often wondered what it is there for myself. My theory is that it is a way of proving your lap times (i.e. all the numbers etc could stand for a certain car, track, car modifications and lap time) other than screenshots or sending off your memory card with replays. Where do you send the passcodes? Not sure - probably to the official GT4 website/server thingy or something (when the game comes out). Hopefully we'll get an answer soon!

If your GT3 lap times were done without TCS and ASM, and not by a race car, then you can send them to me via e-mail (bottom of the page) and i'll throw them on the site. Take a mosey at the GT3 Track Records page too. If you DID use TCS and/or ASM and a race car then you could try www.racing-line.org (edit: Which no longer exists...).

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-anonymous- (Gran Turismo Series) 

The Gran Turismo Series is the best driving simulation ever...! Enough said! i love driving all the beautiful cars in gt3 and i am looking all the time for when the new gt4 will get released so that i can buy it immediately I'm still an avid fan of the 1/4 mile in GT3, and i patiently (well, not really...) await the onslaught of GT4, so i can get cracking on the

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JPvan1962 (Long live Gran Turismo...) 

Hey bro, you've got a pretty nice site going here. Keep it up! What I have to say may fall under numerous categories, but I don't care. There are things about previous games as well as the much anticipated 4th installment to this wonderful franchise that I would like to discuss.

First of all, I'd like to give a little disrespect to anyone who chooses to hate on japanese automobiles. If you hate "ricers", this is obviously the wrong game for you. You should go back to toys-r-us and buy a copy of 18 wheeler if you feel like being such a Honkey. The game is focused upon the simulation of skilled driving, not the repeated slamming of each gear, hitting the "NOS" and proclaiming victory after a quarter mile. Japanese automobiles were made to perform, which is why they have grown so popular around the world in such a short time. Oh, and before I forget, most, if not all of the development team is japanese, which is why you didn't see stangs and other V8 muscle cars until GT4. Don't get me wrong, I have much respect for american muscle, because I'm open minded, but my taste lies with japanese machinery. American muscle cars can spank a lot of imports in the quarter mile indeed, but can they take a lap around the track without spinning out?

I currently own a turbocharged 99' honda civic coupe, that can more than hold its own, and handles like a dream due to extensive tuning, yet I don't have a 1/4 mile time, because i believe true racing involves more than just an insane amount of horsepower. That is why Gran Turismo is such a great simulator. I can take a GT-R, tune it to the extreme, whip around a track, and set a record time. Then take a Type R integra or Civic Type R and challenge that time. I love the concept of tuning this game offers.

GT3 is the only video game I own for the PS2. I don't play games much, but when it comes to GT3, I don't think I could get sick of it. The latest thing I'm into is drifting. I'm in the process of selling my civic, to buy an S14. A style of driving which requires nothing but skill. which leads me to my most passionate suggestion to Polyphony Digital, PUT DRIFT CARS IN GT4!!! I cant think of a better way to boost sales even more, than to have Blitz's 4 door GT-R, or Nobutero Taniguchi's HKS S15 available as a prize cars in GT4. To my knowledge, the physics engine is amazing in GT4, so why not capitalize on this improvement? I already have at least 15 replays saved from GT3, where I'm drifting perfectly in Trial mountain II's "Touge like" drift corners. I don't like to toot my own horn, but I'm freaking amazing when it comes to drifting in GT3. (if i only knew how to download my replays, I'd have proof!).

On another site, I browsed the supposedly complete car list for GT4, and I saw RE Amemiya's RX-7 race car, and Veilside's version of the toyota supra. If only this were true, the game for me and the tuner culture alike, would be complete. Yes there are those who hate big gaudy wings and excessive aero kits, but when you ignore those body kits APC and ground designs make, you'll notice JDM kit makers like C-West, Veilside, Vertex, and DRFT make functional aero parts. Wings that improve handling on any car, front bumpers that actually force air to the intercooler, and underneath the car. I only wish that Polyphony could incorporate these aspects of tuning into the game, it would be an unstoppable franchise. People like me wouldn't have to settle for games like tokyo extreme racer, or NFS underground.

All in all, I'd just like to say that no matter what type of car you admire, don't hate on something else because its different. If i had the money, I'd have cars from around the world overflowing the biggest garage imaginable. Why, because I'm the type of person the creators of Gran Turismo were thinking of when they released each game, a true car enthusiast. My fire may burn for japanese autos but, I still have a passion for anything that's fast enough to get me arrested or killed in.

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brentsk3 (Muscle cars) 

I love the site! I was just checking if the muscle cars like the Challenger or the Cuda didn't suck on GT4 like they did on GT2. A Hemi Challenger is my dream car and I got kinda ticked of when they put a 288 horsepower 3-speed Challenger on GT2.

But, now that I have seen on your car list that they have a Cuda 440-6pack on GT4, so that makes me look forward to GT4 a whole lot more now.

Maybe the Challenger is a 440 too or maybe even a 426 HEMI.........

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williamanderson89 (Car damage in Gran Turismo) 

Oh and by the way, it looks like everyone needs to be told this:
IF YOU WANT LOTS OF CARS ON GT3, YOU CAN'T HAVE CAR DAMAGE!!!!!!!!!!!!!!!

Most manufacturers would rather their cars weren't damaged, but in one shiny piece. Therefore, unless you want to lose cars like the Pagani Zonda, and the Lamborghini Diablo JGTC (yes there is one, though the body isn't on the European version [it is on the American though] get an Action Replay MAX or XPort NOW).

I've had my say now so
Thank you

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nucesone (Settings for the Toyota Sprinter Trueno GT-apex S.S. version) 

Hey what's up. Since the new GT4 is coming, i'll give out one off my little tuning techniques for handling for the the gods. Ha ha ha, yeah any way this is mostly for the Sprinter Trueno GT- apex S.S. version.

Spring rate: 9.0 / 15.0
Ride height: 110 / 86
Shock bound: 4 / 8
Shock rebound: 4 / 8
Camber: 3.5 / 1.0
Toe: 1.0 / -0.5
Stabiliser: 2 / 6
Brake balance: Anything your heart desires
Downforce: 0.24 / 0.41
LSD initial: 0 / 5
LSD accel: 0 / 60
LSD decel: 0 / 60

Gearbox: Anything you want
ASM: 0
TCS: 0

GTSC: E-mail nucesone: Click here

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car_customizer_3 (GT3 ROCKS!) 

I like Gran Turismo 3 a lot and cant wait till GT4. I would like it if GT3 had Ferrari's, Porsche's and Lamborghini's but i cant complain that GT3 doesn't have that many cars because GT3 has 250 of them and if you compare it to the Need for Speed, that's a lot of cars and so i wouldn't expect those famous Italian/German manufacturers.

And I've noticed that you worked pretty hard on your Gran Turismo 3 and i want to know how long you've been doing this. I just started a new game about a week ago and I'm only 30 percent done (approximately). though i just got the F094/S by beating the Polyphony Digital Cup. I've just started the dream car championship in professional and I'm doing pretty well.

And i also agree with the guy that said that there should be a BMW M5 because i've never seen a modified BMW in the GT series. But then again, GT3 has enough cars already. I've also heard that on GT4, you can test drive the cars that you want to buy before you buy them.
I'm looking forward to it.

GTSC: I've worked on my current GT3 save for about two years now i think and if i start a new game it will be on another memory card because i don't want to lose all the work i've done in my current save!

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el.psycopatch (1/4 Mile settings for the CTR2) 

Spring rate: 11 / 8
Ride height: 91 / 86
Shock bound: 6 / 8
Shock rebound: 4 / 4
Camber: 0 / 0 Toe: 0 / 0
Stabiliser: 2 / 1
Brake balance: 24 / 24
Downforce: na / na
LSD initial: 19 / 19
LSD accel: 44 / 45
LSD decel: 29 / 39

Gearbox:
1st: 3.740
2nd: 2.535
3rd: 1.858
4th: 1.428
5th: 1.150
6th: 0.971
Final: 3.214
Auto set: 30
ASM: 0
TCS: 0
VCD: 40%
Tyres: Super soft

You must start in the second gear for more grip. This setup is for a fully tuned RUF CTR2 with 863 hp. In GT3 with this setting i've make 0:09.015 on the 1/4 mile raceway.

I love your website, it's the best for the GT games. (sorry for my english, i'm just a french fan of GT). ciao

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wolf_chaser_58 (Breakout point at GT3's Laguna Seca) 

You said to e-mail yah if somebody knew of a breakout point not listed.

Well it's in Laguna Seca (was in GT2, think they would have fixed it by now) anyways when you start the race turn around and go back as far you can then head towards the finish line; keep going, should be "corner" on the far right.

Not too complicated but took me awhile.

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kupizza (BMW M3 wanted) 

Hey man what's goin' on.
Throughout the Grand Turismo Games they have had all the "performance models" of all the dealerships. For example; Ford and the SVT Cobra R, Chevrolet and the Z06, and Audi with their S4. What makes me mad is that there is no "performance model" for the BMW.

In GT2 they had a lot of models, but none of them were acctually racing models. In GT3 it got worse. They only had the 328i which is just a regular 3-Series; nothing special. What would be so increadanly unbelievable would be if they put the M3 into BMW. It just seems so odd that they would put BMW in the game, but put one of the lowest performing vehicles in it.

Unlike the M3, it was made for racing and the track. The best models were from 1995 to 2003 so they could have a wide variety.

I would really appreciate it if you could bring this topic up to whoever could create it.
Thank you so much for you time.

GTSC: Looks like you got your wish mate!!

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turtlebob (Break out of the Test Course) 

You can get out at Test Course. Get the Escudo, set the downforce on the back max, on the front min, traction control 0, and ASM 0. Stretch the gears as far out as possible, do all that in settings for the car.

The escudo rides a wheelie. Go down the backstretch, full speed, and ram the wall in the 3rd corner of the track as soon as you get there. It's very, very hard, but it can be done.

I did a lap in 20 seconds there one time because my car went through the breakout and came back on at the start-finish line. Once you get out there the car does like 2,000,000 mph or something but it froze my game. It takes a few tries but is possible.
thanks for reading,
turtlebob<><

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Andy R (Drag racing with yourself) 

Here's a fun tip for those of you that are dying for a side by side drag racing experience in GT3.

Take a handful of your cars (setup for 1/4 mile) and start your run. Instead of launching, do a burnout (for the amusement/ realism factor) and move into the left hand lane (over the middle lane divider). Then, reverse your car back so its fairly much on the line and wait for a preset time to arrive i.e 20 secs after the timer starts, and launch as this time comes up.

Run as fast as you can and then save this as a ghost. Do this with a whole host of cars/ settings and then you will have a field of vehicles to race against when next you want to run your car down the 1/4 mile. Just go in and load one, wait for the 20 sec's (or more/less if you want a handicapped start) and then go for it.

This is quite fun… as the replay shows two cars (even though one is a transparent ghost) and can truly show differences in traction, torque/ power delivery etc. due to  a realistic side-by-side racing experience. When the replay comes up, experiment with some camera views, I personally like watching a similair car with the side window view as it attempts to outrun me

The only real downside is that the data logger won't show anything due to the time lag. But this is barely a problem…

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raed30000 (Dear Mr Yamauchi...) 

Please, please, please could you do this itsi bitsi tini litle thing for America for the President of the United States - please could you insert this car into the game in the name of justice and freedom and independence, in the name of....

Oh well please put a Chevrolet Lumina Z-34 Sports Limited Edition - two doors and a very cool paint job i'm about to describe.

It might sound dumb but when you're done you'll be surprised.
All right make it red, with silver Viper signs you know the head of the snake at each rear end right behind each rear weelan in the rear wind shield some ventilation engine cooling cut stripes in the hud of the car like in a Viper GTS-R Concept make the hud black,a very long tail colored black also. If i'm asking too much just put the car colored red ok?

Remember. Chevrolet Lumina Z-34 Sports Limited Edition with two doors.
Thank you very, very, very much.

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raed3000 (How do do wheelies) 

You can do this in almost all the cars in GT3 A spec.
These are some cars i have tried it on - the best for this is;

1. Suzuki Escudo Pikes Peak Version.
2. Gillet Vertigo Race Car.
3. Chevrolet Corvette C5R.
4. Mercedes-Benz CLK Touring Car.
5. Ford GT40 Race Car.
6. Calsonic Skyline.
7. Nismo Skyline.
8. Panoz Esperante GTR-1.
9. Castrol Tom's Supra.
10. Any car with horsepower over 850 hp.

Allright with any of the cars above at it's maximum go into the vehicle settings and make the following adjusments.
Tyres: Super Soft racing front and rear.
Suspension: 4.0 & 4.0.
7 all 0 allboth.
Brakes: L9front & L9rear.
Final gear: 48
Auto: 3.012. (you should be left with 1. 4.604, 2. 2.888, 3. 2.014, 4. 1.485, 5. 1.156, 6. 0.875)
Downforce: 0.38 front - 1.08 rear.
ASM: 0.
TCS: 0.
VCD: 10%.

Go to the Test Track and accelerate. Your front tyres should start elevating at about 230 mph. You could be impressed because the first time you do it you can gain up to 1,000 mph, the rest will be 450 mph - 550 mph.
First do it with the Escudo Pikes Peak and when you memorise it you'll get the hang of it and then you can do it with almost every car.

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-anonymous- (Let me talk about cars...) 

I'm sick of all you people bitchen 'bout GT3.
To answer why there aren't any Ferrari's, Porsche's, or Lamborghini's in the Gran Turismo series is mainly because of games like Need for Speed.

Need for Speed (produced by Electronic Arts) has the exclusive rights to use the Porsche name and models in its game, and I am pretty sure it also has the rights to Ferrari and Lamborghini. You people should be happy that Gran Turismo at least made an effort to give you the next best thing with RUF which is essentially a Porsche modifier.

To handle complaints about the cars handling, I'd say it is about as accurate as you can get when you consider you are using buttons as opposed to a steering wheel and pedals. Keep in mind that the game is so accurate that car manufacturers make requests to the makers of Gran Turismo to include certain cars in the game because it has been known to drastically increase sales.

In response to the small number of cars in Gran Turismo 3 you have to understand that they were working on a limited time scale, and an entirely new platform. Gran Turismo 3 was one of the first games to harness the full potential of the PS2. It also took approximately two weeks to design a single car in GT3, as opposed to the one day it toke to make a car in GT2. Taking that into consideration I fell that the two-hundred some cars in GT3 is quite a bit.

I'm also sure that you can now understand that making realistic car damage would most likely push the PS2 to it's boundaries, as well as drastically increase the design time for making the game.

As far as you can expect for GT4 I am sure it will likely include much more cars with the absence of such a constricted time line, and even better graphics since they have experience with creating games for the PS2 by this time.

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pogood (My opinions) 

Aloha - first of all - THANKS FOR THIS SITE!!! I truely enjoyed this.
Most of your opponents seemed to forget that GT is not only A-Spec but it also had some fabulous predecessors. They're worth coming back to PSX!!!

I used to play the first GT - I learned there how difficult it is to win some cash and get better parts or car - and it is something I still love and do (I didn't sell my PSX when I bought PS2 - Bull's Eye!!!) GT2 was not this good - even with more cars - it was all too easy for a long period of playing. Too much money, too many cars in a garage, less fun.. I am lucky that the guys @ Polyphony have changed it a bit. No matter that I spent nearly four years playing it. I deleted the memo-card and started again and again.. GT3 is different - first of all the cars seems too slow. In GT2 when you were driving 100mph - you felt like you were driving 100mph in the real world! In this game you feel 45-50 NO MORE! I agree graphics is TOP QUALITY (I can only compare this to WRC II) but it is a step backwards comparing to GT2. The dynamism was compromised in favour of graphic bull-puckey.

My problem No.2 is handling - in previous games when you changed brakes to racing ones and used them in a corner you were instantly in the spin. Here it takes some time. Why so??? Pity - I feel it like I was playing via Infrared controller instead of steering wheel.

But still - they are only a few GOOD GAMES for PS. 1) GT. (all parts) 2) WRC II - so much better then the first WRC and previous Colin's that it is a totally a New Age game. And what is great - they have exactly as many polygons as in GT3 but you can still feel the speed.

See you on the Laguna Seca :-)))))

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