Polyphony Digital are
an excellent group of
developers/programmers
but even they sometimes
make mistakes, and little
'gaps' in the programming
of some tracks leads to
an elite group of people
known as 'The TBO's' (The
Track Breaker Outers)
trying to find those 'gaps'
by ramming into the corners
in wall with high powered
cars in the hope of getting
the car to go through
the wall and out into
the scenery. Well, 'The
TBO's' don't really exist,
apart from in my imagination.
And entry to my imagination
is via invite only. Sadly,
i don't even have an invite.
:( Wait, how does that
work?
All the successful
track break outs done in GT3 will feature on this
page. The failed ones won't, simply because they
didn't work so what's the point? All of the following
are achievable without using hybrids, and the
instructions and pictures should help you break
out too. If you cannot do it, even after reading
the instructions and looking at the pics then
drop me an e-mail and i'll help you out with it.
Bear in mind, the game has to be turned on to
be able to break out of the track - that could
be a cause of difficulty otherwise.
Incredibly detailed
orange arrows in the pics indicate the location
to hit.
Recommended cars: Polyphony 001
(FO94/S), Toyota Altezza LM Race Car, Toyota GT-One
Race Car, Mazda 787B, Suzuki Escudo Pikes Peak
Version, fully upgraded Nissan Skyline GT-R V-Spec
(R34)
Recommended mode: Free Run (Arcade Mode)
Recommended snacks: Pringles
Sour Cream and Onion, Dr. Pepper and some sort
of hard boiled lollies. Great, now i want all
three. :|
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MONACO |
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First break
out point
1. Go around the track to turn 3 (the sharpish
right turn where it starts going downhill).
2. You should take this corner as fast as you
can so that you carry enough speed to break through
the wall down the hill on the left, at turn four.
If you're corner counting.
3. Instead of turning right (which goes down towards
the hairpin) do something different and keep left
as close as you can to the boundary wall, WITHOUT
rubbing on it. You should be going well over 200
km/h by now. And have at least two Police cars
chasing you.
4. If you hit it right (aim for the small gap)
then you will just fly (well, drive) straight
through it. The Police won't follow, they'll head
back to HQ and watch it on the news.
5. Be aware that this may take AGES, so do not
give up.
6. A good car is the Toyota Altezza LM Race Car.
Second break
out point
1. When you get to the tunnel floor the accelerator
and do not brake at all. No matter what your brain
tells you to do. Closing your eyes won't help,
be brave.
2. When approaching the sharp left hand turn while
going down the hill after the tunnel, have your
car 'grazing' along the wall on the right.
3. You'll now be aimed at the corner of the tire
wall after the back straight. Where the pointy
orange arrow is pointing.
4. Once you hit it you should get through to the
inside of the track but if not then try with more
speed and determination.
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SEATTLE
CIRCUIT II |
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First break
out point
1. Go around the first and second corners, then
floor it and start heading up to the start/finish
line. Try to get a really fast exit from the first
two corners.
2. Keep to your right (alongside the wall, but
not touching it - it has cooties).
3. When you are getting closer to the end of the
straight get right alongside the wall on your
right (without touching it at all) and smash into
the 90° wall.
4. It will take a few tries but you will eventually
get through. I hope i explained it well enough,
i typed all this with my eyes shut (not really,
but it would have been awesomer if i did).
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SPECIAL
STAGE ROUTE 5 & ROUTE 5 WET |
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First break
out point
1. Go to the last corner (turn 11 - not that it
tells you that in game), and once there turn around
and race full bore into the pits. Remember to
change up gears, not down.
2. When you are nearly at the exit of the pits
at the other end, start going left and aim for
the tyre wall at the end which joins with the
boundary wall.
3. If you were going fast enough it should get
you out of the track. If you go too fast then
you should have removed the flux capacitator first,
as you've now gone back in time.
4. This way takes you to the inside of the track.
Second break
out point
1. This time go into the tunnel (turn one) and
go about halfway through it.
2. Then pull a handbrakey (for style points) or
just turn around (if you're a boring driver) and
race full bore again into the pits.
3. When you are going up the rise near the pit
exit at the other end you should be sticking to
the wall on the right.
4. Then, once again, aim for the part of the tyre
wall which joins the boundary wall.
5. Once through this should take you to the outside
of the track. If it doesn't, call your driving
instructor and tell him/her that they failed at
their job. Or just try again. 8-)
If you've ever broken
out of a track which is not listed here or you
got out of a track which is listed here, in a
different place than i have listed, then please
tell me about it via the e-mail or Facebook link
below! Right now! Yeah cool!
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